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RE: VIBS Instruction modifications
OK, that is good. I do not have a keypad to move thru the ballot properly
so I can test some of these things out. I am ordering one now.
Mark
At 1/14/2002 03:23 PM, you wrote:
It
already works like that. Apologies if there was confusion to the
contrary. VIBS_Welcome.wav is the preamble and does not
repeat. VIBS_Instructions.wav repeats when the user presses
0.
Ken
- -----Original Message-----
- From: owner-rcr@dieboldes.com
[mailto:owner-rcr@dieboldes.com]On
Behalf Of Mark S Earley
- Sent: Monday, January 14, 2002 11:55 AM
- To: rcr@dieboldes.com
- Subject: RE: VIBS Instruction modifications
- Ken,
- how much coding changes will be required to split the instructions
into an opening portion that does not repeat, and a repeating portion? I
think now the entire instruction set repeats.
- Mark
- At 1/14/2002 01:21 PM, you wrote:
- From: owner-rcr@dieboldes.com
[mailto:owner-rcr@dieboldes.com]On
Behalf Of Mark S Earley
- Sent: Saturday, January 12, 2002 5:50 PM
- Examples of possible modifications:
- 1. Opening Instructions (these do not repeat when the 0 key is
pressed):
- 2.a. Opening Instructions will be followed immediately by the 0
instructions, which repeat when the 0 is pressed:
- 2.b. Or without the underlined sentence above:
Feel free to make any modifications to the
instructions that you feel are appropriate. This offer has stood
for a
long
time. We are in no way wed to the current text.
Don't get too carried away with the length of
the instructions. Navigating the ballot is supposed to be
self-explanatory. We tell the voter at every candidate what each of
the valid keys do. Until 4.2.1 and mp3, you will be probably be
constrained in the length of instruction audio, or will end with a
ridiculously huge TSText.
Who will do the physical recording for you
I
don't know, but I'll put them in the standard set on demand. It
won't take much to improve what is there.
Finally, I think the state is stepping out of
bounds a bit here if they are dictating the instruction text. This
is all customizable. Do we have to go back to state certification
if our customer decides they would like a shorter (or longer) instruction
text? I think not.
- 3. In response to pressing 5 on an unselected candidate when
the race is fully voted, prompt,
Hmmm. The design for 4.2 is for the unit
to beep at the voter when they press an invalid key. I think this
is less obtrusive. That said, playing candidates that cannot be
voted is a special case for Florida anyway. The rest of the country
will turn them off. So maybe this is a special case that deserves
an explanation to the voter as to why they are even listening to this
candidate.
I think it will be pretty difficult to come up
with a script that is always logically correct though. In the case
of a vote-for-more-than-one, it is not "deselect your current
choice" but "deselect one of your current choices".
In the case that the candidate cannot be voted because of a recall race,
the whole sentence doesn't make sense.
I'll put it in as you have suggested, but I
can't promise that it will live into 4.2. A civilized
"beep" should suffice to tell the voter that they have don't
something wrong.
- 4. As part of the race header, detail the number of candidates
in the race.
This is just a race header audio recording
thing. If you want to tell them the number of candidates in the
race, feel free. You can even put in recommendations on who to vote
for, recent hockey scores,
whatever.
- Items 3 and 4 deal with requested changes, and can be omitted (I
guess, who really knows for sure) if they require major code
changes.
Ahh, okay. Please find out whether you
require item 3 to pass. I would prefer to let it be and give them
the beep in 4.2. Perhaps telling them the beep is in the works for
a future release will suffice.
Ken